Changelog
Mezarpoly is continuously improved. The latest features and changes are listed here by date.
Last updated: 6 October 2026
6 October 2026
- Trades 2: counter-offer bargaining (up to 5 rounds), trade blocking and closing trades to players, region locking, a trade history tab, pawn-based trade windows, instant responses and a detailed result screen.
- Smart "Quick sell": settles debt with the least loss.
- The region card now opens over the tile you click (close with Esc/Space); a redesigned end-of-game menu; reduced glow; player names in their chosen colour.
- No pop-up on payments: just a short sound and a highlight in the list when your own money changes; bots pay at a speed you can follow.
- Effects engine rewritten: 60 fps target, effects render on a separate thread, an Effect quality setting, and Potato mode (weak devices; your cosmetics are kept). Redesigned victory animations: ghost parade, fireworks, gold, hearts, snow, crown.
- Shop effect previews loop continuously; refreshing the page or changing language keeps you where you were.
- Updates page, our own dropdown menu, lobby settings fit on one screen, and a setting to hide bot chat.
- 6 new shop characters (Wizard, Jester, Viking, Ninja, Alien, Mummy); every bot has its own pawn; all characters take your chosen colour and have new soft-shadow artwork.
- 14-day withdrawal/refund for orders with no coin spent; privacy policy updated.
- Friend invite system: when a friend who joins with your link finishes their first rewarded game, they get +10 and you get +20 Mezar Coins; a cookie-free visit counter.
- Info pages and sitemap updated so AI assistants and search engines describe the game correctly.
5 October 2026
- Hamburger menu on phones, an in-game icon bar, silhouette frames (shown as the player card's border) and canvas dice/victory effects.
- A simpler top menu and sorting the shop by rarity.
- Theme-specific transit/utility/chance/chest icons and region colours on themed maps.
- Room settings in the lobby split into Map / Rules tabs.
4 October 2026
- Feedback button, profanity filter, colour-blind mode, reduce motion, bot difficulty levels (Easy/Normal/Hard) and an installable app (PWA).
- Team mode (2v2, 3v3, 4v4, 2v2v2v2), quick mode and spectator mode.
- Daily rewards, 14 achievements, turn notifications (web push), cosmetics: victory animations, dice effects, profile frames, emote packs, Winter Tale and Summer Holiday maps.
- End-of-game time-lapse and GIF download.
- Match length capped at 2 hours; page jitter when switching menus fixed.
- New versions load without ctrl+shift+r.
3 October 2026
- Double-dice re-roll, 8-player rooms, wealth-based tax, economy balance and the trade interface.
- Add-on packs (custom Chance cards), profile picture, friends, room lock, admin panel.
- English interface, currency by country, English emails and info pages.
- Smooth walking animation, toon dice, softer sounds, heat map and a My properties tab.
- Phone support: board on top, compact player panel, touch targets.
- Bug hunt: negative cash, auction/trade clashes, paying a dead creditor and a heat-map crash fixed.
- The top-left timer counts up in unlimited games; disposable email addresses blocked; security reviews.
2 October 2026
- Mezarpoly goes live: a server-authoritative multiplayer property game with lobby, bots and chat.
- Accounts (email, Discord, Google), shop, leaderboard, profile, data export and account deletion.
- Dice skins, paid pawns, titles, name colours and effects; Mezar Coin purchases.
- New maps: Istanbul, Europe, Japan, USA, Italy, Space, Pirates, Graveyard, Game World, Food Tour, Turkey; special tiles, a jail cell and house/hotel visuals.
- Shimmering names, founder-only Ghost and Masked characters, public profiles with live play time, the ghost logo.